Year of Release: 2008
Developer: Invictus Games
Publisher: Groove Games
Ported using: Wine
medicine: Not required
- OS: Linux
- CPU: Pentium 4/Athlon XP 1.8 GHz
- RAM: 512MB
- video Card: 3D-accelerator with 128 MB of memory
- Free disk space: 1.5 GB
Description: Los Angeles is divided by the authors into four sections, each with two or three tracks. Unauthorized rides prohibited, the path to freedom blocked by the classical arrows pointing in the direction. The luxury of relaxed riding on the streets — for large and solid, at least financially, of projects . Monotony is mainly related to the fact that we need to climb to the top of the local rankings, beat 60 colleagues (something like, huh?). No extra modes, no fights with intermediate “bosses” or police chases. We’re bored on the trails, slowly gaining credibility. The game is pretty well done in terms of graphics in spite of its modest size and play it !!!
Extras. information: verified to work on Ubuntu 16.04 amd64
installation Procedure: Unpack the archive and run the start.sh
Time distribution: the Distribution is only possible at night, from 1:00 to 7:00start the game and settingsthe Game is old, so need a little crutch for the primary billing screen resolution.
Unpack the game, go to the directory ../LA Street Racing/wine_standalone and run the command in the terminal:Code:./wine-cfg.
In the open window of the Wine configuration go to the tab Graphics, check Emulate virtual desktop and set the desired resolution.
After that you can already run the start.sh in the display settings of the display, and then disable the option to emulate a virtual desktop.
Recommended to use the version of Shader DX-7 (I enabled by default) that you specify in the game settings, otherwise you will get white screen.
Magnet Link: magnet:?xt=urn:btih:4B530EC7C275778EE0B5D51CDAD7F540F3B14986&tr=http%3A%2F%2Fbt3.t-ru.org%2Fann%3Fmagnet | Size: 414.1 MB